No gatekeeping

The trading card glossary.

The hobby uses a ridiculous amount of shorthand. Search a term, learn what it means and get back to collecting without pretending you already knew what BMWT stood for.

Showing all terms

Buying, selling and shipping

Ask

The price a seller wants. It is not the same thing as a verified market value.

BIN

Buy It Now. A fixed-price listing rather than an auction.

BMWT

Bubble mailer with tracking. Usually used for cards that need more protection or proof of delivery.

Buylist

A published list of cards a shop or dealer is actively buying, often with offered prices.

Comps

Comparable recent sales used to estimate current market value. The exact version and condition matter.

Consignment

Selling through a third party that handles listing, payment and shipping in exchange for a fee.

Dead stock

Inventory that is not moving and ties up money or space.

Dealer

A person or business buying and selling cards for profit, often online or at shows.

Last sold

The most recent completed sale. Useful, but one sale alone may not represent the whole market.

Liquidity

How easily a card can be sold near its expected market value.

OBO

Or Best Offer. The seller is open to offers below the listed price.

PWE

Plain white envelope. A low-cost shipping method for inexpensive cards, usually with limited protection and tracking.

Shill bidding

Artificially raising an auction price through fake or coordinated bids.

Sniping

Placing an auction bid in the final seconds to reduce the chance of a bidding war.

Trade night

An in-person event where collectors meet to buy, sell and trade, usually without full dealer tables.

Under comp

Priced below the recent comparable sales a buyer or seller is using.

Wax

Unopened packs, boxes or cases of cards. The term started with older wax-paper packs and stuck.

Cards, sets and scarcity

Base card

A standard card from the main checklist, usually more common than inserts or parallels.

Case hit

A difficult insert or parallel generally expected around once per sealed case, though odds vary by product.

Chase card

A highly desired card buyers are hoping to pull from a product.

Checklist

The official or documented list of cards included in a set or product.

Color match

A parallel whose color visually matches a player’s team or the subject of the card.

Error card

A card printed with incorrect information, artwork or production details. Some errors are corrected; others are not.

Insert

A themed card or subset placed into packs at different odds from the base checklist.

Licensed

Produced with official league, team, player or intellectual-property rights.

Master set

A collection aiming to include the base set plus inserts, parallels, variations or other defined extras.

Numbered card

A card stamped with its print position and total announced print run, such as 17/99.

Parallel

An alternate version of a base card using a different color, pattern, finish or scarcity level.

Rainbow

A collection of many or all parallel versions of the same card.

RC

Rookie Card. A card recognized as part of a player’s official rookie-year product checklist.

Redemption

A card or code exchanged with the manufacturer for a future card that was not ready when the product was packed.

Refractor

Topps terminology for a reflective parallel with a rainbow-like finish.

Retail

Products sold through large retailers or mass-market channels, often with different configurations from hobby products.

Short print / SP

A card produced less frequently than the standard base cards.

Super short print / SSP

A card that is significantly harder to pull than normal short prints.

True rookie

A hobby phrase for the rookie card collectors view as the main or most traditional rookie issue. The definition can vary.

Unlicensed

A product lacking some official league, team or property rights, which may affect logos, uniforms or collector demand.

Variation

An alternate image, design or detail that differs from the standard version of a card.

Autographs, memorabilia and premium cards

Auto

Autograph. A card signed by the featured athlete, artist or subject.

Booklet

A folding card with multiple panels, often containing autographs, patches or several subjects.

Cut signature

An autograph cut from another signed item and embedded into a trading card.

Game-used

Memorabilia represented as having been used in an actual game. Read the exact certification language.

Jersey card

A card containing a piece of fabric. The fabric is not always game-used.

On-card autograph

A signature written directly on the card surface.

Patch

A thicker or more visually distinctive piece of uniform material embedded in a card.

Player-worn

Memorabilia worn by the player, but not necessarily during a game.

Relic

A general term for a card containing memorabilia material.

RPA

Rookie Patch Autograph. A rookie-year card containing both an autograph and a patch or memorabilia piece.

Sticker autograph

A signature written on an adhesive label that is later applied to the card.

Condition, protection and grading

Binder dent

A surface indentation caused by binder rings, overfilled pages or pressure inside a binder.

Card Saver

A common brand name used generically for semi-rigid holders often used in grading submissions.

Centering

How evenly the printed design is positioned between the card’s borders.

Corners

One of the main grading categories. Look for whitening, bends, softness or crushing.

Edges

The outer sides of the card, checked for chips, whitening, rough cuts and damage.

Gem Mint

A high condition grade. The exact numerical grade and standards depend on the grading company.

Grader

A company or individual evaluating authenticity and condition.

Grading submission / sub

A batch of cards sent to a grading company.

One-touch

A rigid magnetic holder commonly used for display and premium cards.

Penny sleeve

A thin clear soft sleeve used as the first layer of card protection.

Pop report

Population report. A grading company’s count of how many copies it has graded at each grade.

Raw

A card that has not been encapsulated and graded by a grading company.

Semi-rigid

A flexible but structured holder often used for storage or grading submissions.

Slab

The sealed plastic holder used by a grading or authentication company.

Surface

The front and back faces of the card, checked for scratches, print lines, dents, stains and other flaws.

Team bag

A resealable clear sleeve used around a toploader, one-touch or small group of cards.

Toploader

A rigid plastic holder with an opening at the top, usually used over a penny-sleeved card.

Upcharge

An additional grading fee assessed when a card’s value exceeds the selected service level.

Opening, breaking and sealed products

Blaster box

A retail box format containing several packs, usually smaller and less expensive than a hobby box.

Box break

Opening a sealed box, often with cards divided among buyers by team, player, division or another format.

Breaker

The person or business opening products live and distributing cards to participants.

Case

A manufacturer-sealed group of boxes. Case quantity varies by product.

FOTL

First Off the Line. A Panini release format that may include exclusive parallels or guarantees.

Hanger box

A compact retail product designed to hang on a store display hook.

Hobby box

A product configuration intended for hobby shops or direct hobby distribution, often with different guarantees or odds.

Hit

A card considered a premium pull, such as an autograph, relic, numbered card or major insert.

Hit draft

A break format where participants take turns choosing pulled cards in a predetermined order.

Mega box

A larger retail configuration, often with exclusive parallels or more packs than a blaster.

PYT

Pick Your Team. Break participants purchase a specific team and receive eligible cards from that team.

Random team

A break format where teams are assigned randomly after spots are purchased.

Repack

A product assembled by a reseller using previously released cards rather than factory-sealed manufacturer packs.

Rip

To open a sealed pack or box.

Sealed

Unopened product still in its original packaging.

TCG condition, play and collecting

Bulk

Low-value cards commonly accumulated in large quantities.

Commander

A popular multiplayer Magic: The Gathering format built around a legendary commander and a 100-card singleton deck.

Deck box

A container designed to hold a sleeved deck.

DMG

Damaged condition. The card may have creases, tears, water damage or other major flaws.

HP

Heavily Played condition. Significant wear, but the card may still be usable depending on tournament rules.

LP

Lightly Played condition. Minor wear beyond Near Mint.

Meta

The current competitive environment: popular decks, strategies and expected matchups.

MP

Moderately Played condition. Noticeable wear that affects appearance but not necessarily playability.

NM

Near Mint condition. Minimal wear under the marketplace or grading standard being used.

Playmat

A fabric or rubber mat used to protect cards and define a play area.

Playset

The normal maximum number of copies of one card used in a deck or collection goal. The number depends on the game.

Promo

A card distributed through an event, product, campaign or organized-play program rather than ordinary packs.

Sleeve playable

A card with condition issues that may be hidden or stabilized in an opaque sleeve and still be usable under event rules.

Staple

A card widely used across decks, formats or strategies.

Starter deck

A preconstructed product intended to teach or begin playing a game.

Collector strategies and hobby talk

Buy the card, not the grade

A reminder to judge the card’s eye appeal and importance instead of relying only on the number printed on the slab.

Collector copy

A copy good enough for a personal collection even if it is not the highest grade available.

Flipper

Someone buying primarily to resell quickly for profit.

Grail

A highly desired card or item that may take years to find or afford.

Hold

To keep an item rather than sell it now.

PC

Personal collection. Cards the collector generally intends to keep.

Player collector

A collector focused on one athlete or character.

Prospecting

Buying early cards of young or unproven athletes in anticipation of future performance and demand.

Set collector

A collector attempting to complete a defined checklist.

Team collector

A collector focused on cards connected to one team.

Value box

A dealer box of lower-priced cards, commonly organized by a fixed price such as $1, $5 or $10.

Vault

A third-party storage service that may also support grading, marketplace listing or transfer without physical shipping to the owner.

New to collecting?

Knowing the words helps. Knowing what to buy helps more.